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AI Insights · Timothy · July 2022

Top 5 io Games on iOS in Dominican Republic Q2 2022

In Q2 2022, the top 5 io games on iOS in the Dominican Republic showcased varied performance trends in weekly downloads, revenue, and active users. Discover more insights from Sensor Tower.

Top 5 io Games on iOS in Dominican Republic Q2 2022

In Q2 2022, the performance of the top 5 io games on iOS in the Dominican Republic displayed notable trends in weekly downloads, revenue, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.

Agar.io by Miniclip.com experienced a fluctuating trend in weekly revenue, peaking at around $53 in the first week of April and declining to approximately $12 by the end of June. Weekly downloads saw a high of 135K in the last week of April, following a mid-quarter dip, and ended the quarter with 74K downloads. The game maintained a steady number of weekly active users, rising from 186K at the beginning of the quarter to 231K by the end.

Spinner.io from AI Games FZ had a relatively stable revenue, ranging between $9 and $26 throughout the quarter. Weekly downloads remained low and sporadic, with a peak of 7K in mid-April and mid-May, and minimal activity otherwise.

Snake.io - Fun Online Snake by Kooapps showed a dynamic revenue pattern, peaking at $35 in the third week of May. The game saw strong weekly downloads, reaching up to 905K in mid-June and maintaining high activity with 571K downloads in the last week of June. Weekly active users were robust, rising from 3.55M in late March to 4.04M by the end of June.

Hole.io by Voodoo witnessed a peak weekly revenue of $26 in early May, followed by a gradual decline to $1 by the end of June. Weekly downloads fluctuated, with a notable high of 370K in mid-April and ending at 130K in the last week of June. Active users saw a decline from 1.26M at the start of the quarter to 621K by the end.

WormsZone.io - Hungry Snake from Azur Interactive Games Limited had a revenue peak of $29 in mid-June, with weekly downloads reaching a high of 494K in mid-April. The game maintained a steady number of active users, starting at 1.86M at the beginning of the quarter and concluding with 1.89M by the end.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022